Monday 5 March 2012

Ned Bunsem Textured



Here is the complete and textured model of Ned Bunsem and as you can see from the video above there had been areas of which needed individual focus when it had come to texturing such as the N symbol on Ned sweater and the freckles on his cheek. But generally the visual representation of the character Ned Bunsem uses the various colours quite well on the model as each colour is important to the area that it covers and is in a colour tone will not be used in the level texture allowing the character to flow through the level without a clash of colours. Also the use of simple block colours is favourable to the model as additional detail could be streatched when animating the character but where the character is at and the texture myself and Tom are happy with the current stage and feel that haaving the character simple is better than having details which would hardly be noticed in gameplay, so we are looking at keeping the colour pallette of our game to a minimum.

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