Wednesday 2 May 2012

Food Mexico

Mexico is going to be based towards starter meals, and the plan is to contain food such as barritos, tacos peppers, brightly coloured foods, and a lot of the colours of food represent that of a dessert such as the yellow / orange tones on a lot of there foods. Mexico is also known for its spicy dips and sauces so that will be included. We didn't do too much research however me and Ifraz went to a few mexican takeaways and looked at the menu, and most of there foods contain similar tones and texture as mentioned before, represent a desert very well. One idea Ifraz came up with was to have the end of the level chichen Itza in where the player would climb of the building with items of food rolling down such as tacos, peppers and barritos in which you had to avoid. other assets i'm thinking of including to give it a more mexican theming is Sombrerro hats which could have a dip inside, and also a abandoned mineshaft however I want to try and stay away from out elemental work as that concentrates on a wild west environment and i don't want it to similar as there different games. Heres a few example of stuff I have been looking at.









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